W10: Introduction to Video Editing in the 21st Century and Beyond

Friday, May 19, 12:00 PM-4:30 PM.  Carleton University, Southam Hall 617

The workshop will give participants a basic introduction to video editing with Final Cut Pro X on Mac OSX. It will walk through the step by step process of taking a raw video interview along with a script, “B-roll” footage, photos and music to create a cohesive, polished segment. Each group will have their own workstation and will be able to learn by doing by following along throughout the process. Each step of the editing process will be guided with plenty of time for trial and error experimentation. 

Register for this workshop here.

Instructor:  Hasi Eldib (Carleton University)

DHSITE2017 Instructor: Emily Murphy (Queen’s University)

EmilyMurphyEmily Christina Murphy is a doctoral candidate and Teaching Fellow in the Department of English at Queen’s University, Canada. She has taught introductory DH courses across the DH Training Network in addition to the British Library Staff Training Programme and the undergraduate Field School in Digital Humanities at the Bader International Study Centre, Herstmonceux Castle. She is co-editor, with Dr. Shannon Smith, of a special issue of Digital Humanities Quarterly entitled, “Imagining the DH Undergraduate.”

Course taught at DHSITE2017: Introduction to Digital Pedagogy

DHSITE2017 Instructor: Jay Irizawa (Ryerson University)

IrizawaJay Irizawa is an interdisciplinary designer and educator. His design practice explores the un-boundaries of digital/physical space as a medium and interface, focusing research on projects as a practitioner of environment design and as a part-time lecturer in the School of Interior Design at Ryerson University, Toronto, Canada.


Course taught at DHSITE2017: Creative Data: New Media Interdisciplinary Design

DHSITE2017 Instructor: Dominic Forest (Université de Montréal)

lafouilleDominic Forest est professeur à l’École de bibliothéconomie et des sciences de l’information de l’Université de Montréal. Il y mène des activités de recherche et d’enseignement dans les domaines de la fouille de textes (extraction, organisation et visualisation de l’information) et de la diffusion de l’information numérique (technologies Web, architecture de l’information, design et conception de sites Web, Web 2.0). Il est activement impliqué dans plusieurs projets de recherche dans le domaine des humanités numériques (digital humanities).


Le cours enseigné à SHNTech2017: Introduction à la fouille de textes : des sciences de l’information aux humanités numériques

Keynote 2017: Isabel Pedersen (UOIT, Canada)

Pedersen_IsabelDigital Humanities, Embodied Technology, and Selves

Isabel Pedersen

Canada Research Chair in Digital Life, Media and Culture

University of Ontario Institute of Technology

Friday May 19, 04:45 PM – 6:00 PM  Richcraft Hall (River Building) Room 2228

As networked culture progresses, wearable media devices will continue to evolve. Such devices will read our feelings, anxieties, delights, and fears in addition to mundane information about what we buy, where we go, and who we know. Our digital selves will accrue datafied emotional profiles through biofeedback geared to represent affect. Along these lines, implanted technology is poised as the next phase of embodiment in increasingly everyday contexts. The ambition to develop and adopt affective computing technologies reveals a utopian hope of a future that could be radically transformative, but in other ways it is fear that provokes us. The transhumanist response to feelings of vulnerability and precarity pushes society to become digital in ways that seem precautionary. For this talk, I will describe several multiyear digital humanities creation projects that respond to embodied technologies and affective computing. One project, Fabric of Digital Life is an open digital humanities archive that explores the emergence of digital devices through its broad archival mission, collections, curatorial practices, and metadata development. Several critical arts projects explore the juncture between human agency, mediation, affect, film, art, technoculture, and embodied technology. The critical humanities goal represented by these projects is to engender experiences that are creatively jarring, thought provoking, and methodological.

Bio: Dr. Isabel Pedersen, Canada Research Chair in Digital Life, Media and Culture focuses on wearable computers, networked culture, visual rhetoric and emergent media.

Keynote 2017: Chris Funkhouser (NJIT, US)

cf-head2Applied Media Poetics in Digital Humanities

Chris Funkhouser, New Jersey Institute of Technology (USA)

Our ability to prepare sophisticated forms of expression with digital media increases our ability to engage with others in the networked world and participate more fully with mass culture. As mediated communications have expanded over recent decades, exploring expressive and documentary practices in the Humanities has become my primary activity as researcher. Presently, my work focuses on producing and designing sound in public settings, on the Web, and in physical space. This realm of digital materiality invites many useful types of sensory immersion, and engineering sound in a range of public settings, including capturing and presenting compelling living moments with audio technology, is a central aspect of my activity as a scholar and radio programmer. This research embraces contemporary media techniques to produce audio in narrative and participatory realms using basic hardware, synthesizing materials with network interface and coding techniques. Developing methods of presenting interactive and layered audio on the World Wide Web, those working in the Humanities are able to harness new types of engagement uniting sound, person, and place in order to enhance and refine our literary and intellectual climates. This presentation will introduce examples of these experiments with interactive sound technology.

Bio: Multimedia artist and writer Christopher Funkhouser is author of Prehistoric Digital Poetry: An Archeology of Forms, 1959-1995, New Directions in Digital Poetry, Whereis Mineral: Selected Adventures in MOO, the chapbooks pressAgain, Subsoil Lutes, Electro Þerdix, and LambdaMOO_Sessions. He was a Visiting Fulbright Scholar at Multimedia University (Malaysia) in 2006; in 2009, the Associated Press commissioned him to prepare digital poems for the occasion of Barack Obama’s inauguration. Funk’s SoundBox 2012, nominated for a 2013 Digital Humanities award, interactively unites more than 400 recordings he produced. Funkhouser is Professor and Director of the Communication and Media program at New Jersey Institute of Technology, a Contributing Editor at PennSound, and hosts POET RAY’D YO on WGXC in Hudson, New York.

Conférence plénière 2017: B. Deruelle (UQAM) et S. Lamassé (uParis 1)

benjamin-deruelle-438x329AnalyseSHS – un service d’analyse de données pour les sciences humaines et sociales : entre pédagogie et outils de partage d’expériences

Benjamin Deruelle, Université du Québec à Montréal (Canada)

Stéphane Lamassé, Université Paris 1 (France)

Avec le développement du Big Data, les logiciels d’analyse de données sont de plus en plus nombreux et rarement libres. En 2012, l’équipe du Pôle Informatique de Recherche et d’Enseignement en Histoire de l’Université de Paris 1 lance le projet AnalyseSHS. Le projet poursuivait deux objectifs. Celui de faciliter la pratique de méthodes d’analyse multidimensionnelles pour les étudiants en évitant la multiplicité des logiciels alors nécessaires et en se concentrant sur la compréhension des algorithmes ainsi que l’interprétation des résultats; celui ensuite de mettre en relation, par l’expérience, des champs disciplinaires différents comme les statistiques et les SHS et d’expérimenter de nouvelles méthodes applicables à la recherche fondamentale. Elle devenait ainsi une interface pour le transfert de méthodes quantitatives des sciences dures vers les sciences humaines et sociales. Cette expérience, pour l’instant inachevée, permet de s’interroger sur le rapport aux données posée par la pratique de l’histoire par exemple, ainsi que de s’orienter vers l’analyse du rapport des chercheurs à leur outillage informatique dans une dimension plus épistémologique encore.

Cette intervention propose donc de suivre le parcours de cette interface interdisciplinaire de recherche et de la collaboration entre historiens, mathématiciens et informaticiens de l’ère de la documentation à l’ère des savoir-faire en passant par l’ère de la donnée.

DHSITE2017 Instructor: Benjamin Deruelle (UQAM)


Domaines d’expertises

Méthodes et méthodologies informatiques et mathématiques pour l’histoire

Histoire sociale, culturelle et politique de la guerre (XVIe-XVIIe siècle)
Histoire de la noblesse et de ses relations au pouvoir en France (XVIe-XVIIe siècle)
Représentations, discours et argumentation

Publications significatives

  • De papier, de fer et de sang : chevaliers et chevalerie à l’épreuve du XVIe siècle (ca. 1460 – ca. 1620), Paris, Publications de la Sorbonne, collection de l’Institut d’étude de la guerre et la paix, 2015.
  • « Enjeux politiques et sociaux de la culture chevaleresque au XVIe siècle : les prologues de chansons de geste imprimées », Revue Historique, 2010, n°655, p. 551-576.


  • Stéphane Lamassé et Benjamin Deruelle, « Comment s’écrit l’histoire sur internet ? l’Exemple de la notice Jeanne d’Arc de Wikipédia, École d’été Méthodes digitales pour sciences sociales: écrire, compter, dessiner, analyser, interpréter, organisée par Éric Guichard Lyon (ENS-ENSIB)
  • Benjamin Deruelle, Stéphane Lamassé, « Un dépouillement lexical entre analyse factorielle et cartes de kohonen : le vocabulaire mathématique des arithmétiques en langue vulgaire du bas moyen âge », Modèles et apprentissages en Sciences Humaines et Sociales (MASHS), Université d’Aix-Marseille, 23-24 juin 2011.
  • Dallo, Alain, Deruelle Benjamin, Ducourtieux, Christine, « Teaching Digital Humanities To Historians », THATCamp The Humanities and Technology camp, Florence

Le cours enseigné à SHNTech2017: Analyse statistique en ligne : la prise en main d’une interface d’analyse statistique en SHN