This workshop explores intersections between the enduring artistic motif of the self-portrait and new technologies. Students will learn how to digitally replicate their own faces and then print the final product in 3D. The workshop will offer a comprehensive introduction to 3D scanning, mesh-molding and 3D printing. Although oriented around the human figure, the workshop offers capabilities that go beyond an artistic context. Students will be able to translate this practical knowledge into many other applications such as digital fabrication, virtual reality, gaming and design.
Number of hours: 12 h (1 cr.)
Instructor: David McDougall | Tue-Wed, 10:00 AM – 12:00 PM; 01:00 PM – 04:00 PM
Room: CoFab Makerspace (Visual Arts Building)